project lust: AURORA

an abandoned water purification facility turned techno-strip-club.

this project started off as an end assignment for environments 1 at DAE. after taking more courses, i realised i adored the concept of my exam and decided to push it to its limits.

click to see some progress shots!

focusing on modular assets, a sci-fi feel and using quixel content, this project gave a nice introduction to Unreal Engine 5 and a pipeline that involves teammates.

after delving deeper into Unreal Engine 5’s capabilities in the course realtime fx, i revisited project lust: AURORA and completely redid it from the ground up.

i worked together with 4 teammates to share models, materials and blueprints within Unreal Engine 5. furthermore i worked with some dear friends to develop the graphic design of the poster present in the final and the background music in the presentation videos.

revisiting project lust: aurora

i’m still working on finishing pulling project lust: aurora from the ground up. there were a lot of mistakes i’d made in the first rendition that i wanted to get rid of, and there was also a lot more knowledge that i wanted to put into this project.

since it’s still under development, but you’ve taken the time to check it out, here are some sneak peaks!

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Auryn